About our team

 

Most of our work is digital and done on a computer, so being able to breath even more life into the 3D models with the addition of animation, and printing, has always been a fun challenge. Every one of our creations we laser focus on and dedicate our time into it as if it is our very own personal projects. With our digital work something we’ve worked on for months, may only be seen for a few seconds. It is exciting to see the smile on our clients faces once we take their designs, and then create a now tangible, real world piece of art that will be appreciated and viewed for years to come.

 

Luis Zuleta, CEO

Hello. I'm Luis Zuleta. An artist born and raised in Los Angeles, California. I've always loved artwork and drawing, so I knew I wanted to do something creative in life for my career. Out of high school I discovered I can do just that, and I decided to attend The Art Institute of California - Los Angeles to further develop my skills as an artist. I received a bachelors degree in Game Art & Design in 2007, and have been actively working in the industry ever since.

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Our Office
Los Angeles, Ca
(818) 534-7699

 
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We have had the privilege of collaborating with some extremely talented businesses and individuals over the years.

Some of our teams experience include working with studios such as Two Bit Circus in helping to bring the biggest VR (virtual reality) entertainment brick and mortar to the masses in the Arts District of LA, to Activision on some fun movie to game adaptations, Psychic Bunny, Courtroom Animation, and as of recently helping to create an AR (augmented reality) app called Loot Lens for the very popular box subscription service Loot Crate. As well as working with some amazingly talented individual clients such as Atomik, Jeremy Fish, Dez Einswell, Matt Gondek, Jesse Hernandez, Hebru Brantley, and more.

Working closely with some of our favorite artist to interpret their 2D sketches, into a 3D figurine that will later be printed has always been one of our goals as a company. These figurines are considered "collectible toys," with limited runs of as rare as 1, to as high as a few hundred made. Our team has been long time fans of these artist and businesses, and their work has inspired us throughout our career, so it makes the creative process that much more sweeter to see the final product.